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Collaborative Experience


Fool For A Day - January 2026 to May 2026
Responsibilities: Producer, Production Management, Character and Asset Modeling, Set dressing, Texturing, Lighting, Rendering
Created: January 2026 - May 2026
Synopsis: A burnt-out professional clown takes a high-paying gig to be a “Fool for a Day,” only to be sucked through his phone into deep space. After stumbling through neon portals and chaotic dimensions on an alien ship, he discovers the job was simply to perform at an extraterrestrial child’s birthday party. He completes the gig and gets paid, but back on Earth, he learns his reward is in “Honk Bucks,” worth just one Canadian dollar.
(IN FESTIVAL RUN CURRENTLY)
Created: January 2026 - May 2026
Synopsis: A burnt-out professional clown takes a high-paying gig to be a “Fool for a Day,” only to be sucked through his phone into deep space. After stumbling through neon portals and chaotic dimensions on an alien ship, he discovers the job was simply to perform at an extraterrestrial child’s birthday party. He completes the gig and gets paid, but back on Earth, he learns his reward is in “Honk Bucks,” worth just one Canadian dollar.
(IN FESTIVAL RUN CURRENTLY)


Once Upon a Roost
This project is my MFA thesis, created in collaboration with my thesis partner, Hailey Dowdy. As co-directors and producers, we worked together to develop and produce the entire film, telling a playful story inspired by Russian folklore, reimagining Baba Yaga’s chicken-footed house as it falls in love with a farmyard chicken. The film is currently in production and will be completed in May 2026.


Bushitoad Senior Film
I was the 3D Technical lead on the senior film Bushitoad. The story follows a drunk samurai frog who finds an abandon tadpole that he ends up begrudgingly taking under there wing. Bushitoad is a 2D and 3D hybrid film. In this film I am in charge of Rigging, modeling, environment building, and textures. As the lead of the 3D tech team I spend time creating guides for the procedures to create the film, delegate work to other teammates, and give revisions/ feedback on work before finalizing them. I also work on compositing for this film.
Programs Used:
Maya, Zbrush, Substance Painter, Nuke, Premiere
Programs Used:
Maya, Zbrush, Substance Painter, Nuke, Premiere


'Deadline' 2022
This is a collaborative short 2D and 3D film about a SCAD student fighting there the Ghosts of Montgomery Hall. I worked on 3D Rigging, Modeling, and sound for this film.


'Karma' 2021
Karma is a short 2D and 3D animation about a robot named Ladybug meeting a sleazy rat named Sneeze. Sneeze will learn the hard way not to mess with Ladybug. Responsible for everything.
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